
Discipline pool makes for laughably easy stealth. Below average clan strength with a terrible clan weakness that slightly affects your versatility. Discipline pool makes for some versatility. #6 - Nosferatu: A nice blend of stealth and combat capability. Versatile, but lacking in offensive disciplines. Can make good Unarmed, Melee, and Firearms characters. Hard to kill and fight thanks to Fortitude and Presence. Versatility achieved through a synergy of all 3 disciplines. #4 - Gangrel: Good Unarmed thanks to Protean. Clan weakness is almost non-existent due to Blood Buff. #3 - Tremere: Ridiculous CC and versatility thanks to the greatness of Thaumaturgy. #2 - Toreador: Incredible Firearms users thanks to Auspex/Celerity/Presence. +1 Unarmed is nice for a bonus to feeding on the unwilling. #1 - Brujah: The best combat capability thanks to Celerity/Potence/Presence. Clans will be judged on their combat capability, versatility in combat and in general, clan strengths, clan weaknesses, and ability to finish the game with the least trouble possible.

This is my personal opinion regarding the power of the 7 clans.
